#pragma once

#include "common.h"

struct _EngineData 
{
	//Main
	HWND hWnd;
	LPSTR lpCmdLine;
	int nCmdShow;

	//Graphic
	u32 windowWidth;
	u32 windowHeight;
	u8 numViewports;
	bool windowed;
};

//Global data structures
class GD
{
public:
	static _EngineData _ED;
};